Video game to highlight stigmas, difficulties suffered by marginalised groups
Tady a Ted (Here & Now) is an association that has worked to help
children from marginalised families in the city of Pilsen, West Bohemia
since 2004. Not long ago, together with People in Need, it launched a
successful project entitled Cesta z Ghetta - Out of the Ghetto, a board
game designed for high schools and social workers focusing on the
difficulty of life in poorer areas. Following the association's success
Tady a Ted are now working on a videogame version with the hopes of
reaching an even broader audience.
Together with People in Need the Czech association Here & Now launched
Cesta z Ghetta last October: 500 copies were printed and 320 have since
been distributed to schools. The idea was to put players - from around
high school age - in the position of those marginalised by society, often
ethnic Roma but not just, to show how difficult it can to be to escape
ghetto life when faced with constant obstacles and disadvantages. The idea
is for young players to gain deeper understanding. Here and Now's Tereza
Zikova:
"The aim is to show how difficult it is for someone to be able to
change their life. Themes include problems of discrimination, dealing with
authorities, children ending up at special schools, difficulties with
housing, crime, and drugs. One should get a sense of what it's like to
live in constant uncertainty, and a sense that these problems are
intertwined and difficult to sort out."
The GhettOut! video game, still in production, is expected to be similar
to the board game when finished but with a few notable differences, among
them the fact that players will take the role of individuals rather than
groups. The experience of the individual against the computer could also
be more immediate and complex. Tereza Zikova once again:
"Like the board game, the video game should reflect the pressure of
life in the ghetto and a certain psychological readiness: it's not just a
question of automatically getting your pawn or character out. In the game,
players try to gain the highest number of factors to help them leave the
ghetto. But it doesn't happen often, just as it doesn't happen often in
real life. It's more about the 'readiness' of the player to try and
leave."
So far, Here & Now is aiming for GhettOut!'s release by December this
year, when it should be available for download on the Internet. According
to Tereza Zikova, interest is already high not only in the Czech Republic
but also from abroad. The video game, unlike its cardboard predecessor,
will also see an English-language version. The release of the game will
also be accompanied by an information campaign and possibly even a hip hop
video.
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